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Josiah's Japan Travelogue #9
May 17 - June 3, 2026 |
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| May 17th (Sunday) - May 18th (Monday): Japan Tour Year 4 | |||||||||
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Another summer, another Japan tour! Though it's actually being changed up a bit this time. Instead of doing a game studio tour with another professor, I'm running a media and culture tour on my own. The reason being that my usual partner is working to prep some things for next year's game studio tour, during which we're hoping to visit a different part of Japan. Anyway, the current idea is to alternate the tour tours from year to year. There's a few reasons for that, but you don't need all the details. The majority of this tour is the same as previous years, but instead of game studio visits, there's a few new things. As usual, I'll be glossing over the sights and locations that I've written a lot about in the past. I was back on ANA this time, and had a pretty smooth flight. No real complications with immigration or anything either. After checking into the regular Tokyo hotel we use for the tours, I hopped over to Akihabara to check a couple things and get dinner at (where else) the Yodobashi Camera Food Court. I didn't want to stay up too late, but I still had enough energy to walk back along the Sumida River. Random Japan Comment: Flying With Portable Chargers |
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| May 19th (Tuesday): Student Arrival | |||||||||
| I actually had my entire morning free this time around instead of just a couple of hours. I had a few ideas about things to do, but decided to just take it easy and walk around Asakusa. No matter how many times I do it, I always enjoy wandering through the temple complex, shopping arcades, and the like. I got a good chunk of my gift shopping done, saw an unusual crossover, and stumbled across a restaurant that specializes in duck ramen, which I've never seen before. So yeah, nothing big and exciting, but a pleasant return.
After lunch it was time for work. I had to meet with a representative from the travel company to pick up tickets and such for the tour then head to the airport to help meet and escort students to the hotel. Fortunately, everyone got in ok without any real issues and, after a nice welcome dinner (hot pot, like last year), I headed back to get some rest and prepare for our first full day of activities. Random Japan Comment: Japan and Foreigners |
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| May 20th (Wednesday): Shibuya and 84hashi | |||||||||
| 84hashi is always a highlight of the tour. Normally, I would prefer to schedule the visit a few days in but this year today was the only option. Before that though, I woke up a bit early and took a short walk along the Sumida River. But then it was off to Shibuya for the usual walking tour before splitting into groups to visit 84hashi. It was great, as always. There's so much cool stuff, and it's interesting for me to see what new pieces have been added to the collection since the previous year.
After both groups had finished their 84hashi visits and been dismissed for the day, I decided to hang out in Shibuya a bit longer and visit the Nintendo Store and Pokemon Center in Parco. There was also the Capcom Store (which I saw last time I was there) and a Sega Store (which I didn't). There was even a Jojo shop and cafe, though I don't know if that's permanent or just a pop-up. Finally, I went to try a nearby shabu (hot pot) restaurant that I'd heard about online. Kumachan Onsen is, as the name suggests, themed around a bear hot spring. But it's not just the décor, check out the hot pot itself. The bear is made of collagen and melts as the soup heats up, eventually disappearing into the broth. They even have dessert versions, with bears made out of read bean paste or chocolate. It's extremely cute, and it's pretty good hot pot as well. That said, you do pay a bit of a premium for the experience. By the time I finished eating, it was getting late so I decided to call it a day. |
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| May 21st (Thursday): Sunrise Ghibli Tour | |||||||||
| Since I started doing Japan tours, I always wanted to include the Studio Ghibli Museum. But the problem is that tickets have to be purchased in advance and sell out within minutes. What's more, you can only get six tickets per order, so even if I got a couple of people to help, there there was simply no way we could reliably get enough tickets for the entire group. However, a while back I learned that there's one Japan tour company (JTB's Sunrise Tours) that offers a full day tour that includes the Ghibli Museum. It's a pretty popular tour, but if you book early enough it's quite possible to get a large number of seats. It's a whole lot more expensive than just buying the museum tickets but there wasn't really any other option, and the tour includes other things as well to help justify the price.
We started the day off heading to Shinjuku to the meetup spot for the tour. We all got Studio Ghibli mugs, which was a nice bonus, and then loaded onto a tour bus. As we drove, the guide talked a bit about imperial palace (which we were passing) and some other things about Tokyo history. Our first stop was at a very fancy hall near the palace that's often used as a wedding venue. It also has a restaurant, where we got a nice Japanese food sampler platter of sorts for lunch. We also had a little bit of time to walk around the garden outside. It wasn't very big, but there were some nice spots. The tour ended back in Shinjuku and, since we were in the area, I decided to hang out for a bit by the Tokyo Metropolitan Government Building. They've recently starting doing nightly projection shows there on the side of the building. Called Tokyo Night and Lights, they run for around 15 minutes every half hour after dark. There's multiple different programs, each of which contains several short segments. I stayed for two sets, which let me see almost all the current weekday shows (weekends have a different line-up). While I liked some better than others, they were all well done and it was a fun way to spend some time. Some of the shows are even based on things like Pac-Man and Godzilla, which is pretty cool. Certainly worth watching if you're in the area. |
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| May 22nd (Friday): Asakusa and Akihabara | |||||||||
| After two very full days, it was time for something a bit more relaxing. We started with a walking tour of Asakusa, along with a bit of free time to explore, since the students hadn't really had much chance to do that yet. Then it was time to head to the Tokyo Skytree. Unfortunately, it started raining fairly hard around that time so we took the train instead of walking there like we usually do. And while the rain itself didn't last too long, the clouds obscured our view quite a bit. After the usual free time in the Skytree Mall it was off to Akihabara for more shopping. I didn't have too much time before sunset, so I just hit up a few favorite stores before getting dinner and walking back along the Sumida River. Not the greatest weather, but still a pretty decent day over all.
Random Japan Comment: Skytree or Sky Tree? |
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| May 23rd (Saturday): Museums and Hospitals | |||||||||
| As usual, Saturday was a free day. I still had that hike I wanted to do up past Nikko but, while the weather forecast for Saturday itself was fine, there was a good bit of rain the past two days so I was worried the trail would be a muddy mess. As such, I decided to visit some museums instead. First stop, the Edo Tokyo Museum (just the Edo Tokyo Museum, not the Open-Air Architectural one). I visited it once before back when I lived in Japan. More recently, it's been closed for the past two or three years for refurbishment and only just re-opened so I'd been wanting to see what's changed and evaluate it as a possible tour destination for the future.
I got a little bit of a late that start that morning so by the time I got there, a lot of people were already lined up for tickets. As a note, it turns out you can buy tickets in advance online (I hadn't known that). It's not really necessary (even on a weekend, it probably won't sell out), but the ticket line moves kind of slowly so it's not a bad idea. I started off with the current special exhibit, which featured a number of items from Edo era Tokyo that aren't normally put on display, including screen paintings, toys and games, and scrolls. The theming wasn't entirely consistent, but there were some cool items. After that, I moved on to the main part of the museum. It's divided into two sections. The first is for Edo (Tokyo's original name), and traces the growth and development of the city after it became the capital (when the Tokugawa Shogunate took control of Japan, the capital was moved from Kyoto to reduce the power of the emperor and nobility). There's lots of models of parts of the city, life size recreations of various types of homes and businesses, and artifacts. The more important information is available in English and there's even an audio guide you can access on your phone. The Edo period ended more or less with the arrival of Commodore Perry and the end of the Shogunate, beginning the city's transition to Tokyo. Once again, there's a lot of models, recreations, and artifacts. The Tokyo era mostly focuses on the time between Commodore Perry and the end of World War II, though there's a little bit about more modern times as well. Over all, the museum is very interesting and well done, and features pretty good English language support. Though, while there are some interactive elements, younger kids would probably get bored. I had a few options for what to see next, one of which was pretty close by. It turned out there was also a garden right next door so I decided to take a quick look there first. I hadn't really been expecting much, but Kyu Yasuda Garden pleasantly surprised me. While not especially large, it's quite picturesque and I had an enjoyable stroll around the pond before moving on to the Japanese Sword Museum. This is another place I visited a long time ago, but that was before it had its current building. It's a lot bigger and nicer now, though still a rather small museum over all. As the name suggests, it houses a selection of Japanese swords, some dating back over 800 years, all of which are particularly fine and important examples of the craft. Each sword features a brief write-up about the blade itself and the swordsmith who made it (you can download a pdf with English translations). It's well done, but unless you like looking at and reading about a whole lot of blades (and a much smaller number of sheaths), it might not hold your attention for long. While I did like the display, I wish they would have devoted more space and time to how the swords are made (there is a section on that, but it's very small), and perhaps the history of Japanese swordsmithing. When I finished, I saw that I had just enough time to visit one more museum, so I hopped a train to the other side of the city to see the Tokiwaso Manga Museum. If it looks like an old apartment building, that's what it is. Well, sort of. Basically, there was an old apartment buildings there in the past that was home to a number of manga artists in the 50's and 60's. Many of them, while very influential in Japan, aren't particularly well known in the US. But the most famous of all was Osamu Tezuka (creator of Astro Boy, Phoenix, and many others). The current building is a recreation designed to show how the manga artists lived, recreating not just the building and common areas, but even some of their rooms. It's rather interesting, and there was better English support than I would have expected. Though, like I said, there's a good chance you won't actually be familiar with many of the featured artists. After that it was time to head back, get something to eat, and spend some time catching up on this travelogue. Or at least, that's how it was supposed to go. Instead I had to stay up half the night and make a trip to a hospital. Now, this was actually my first time visiting a hospital in Japan. I never had to go when I lived here and, while there were a few students who requested hospital visits in previous years, it always ended up being either the other professor I work with, or our assistant from the university's travel office, who went with them. So while I was often involved a bit with the discussions, in the end my job was always to stay with the other students and keep things moving. This time though I had to go. Without getting into detail, it turned out ok. Nothing too serious and it was all taken care off. I'm not very confident in my medical Japanese, but since it was an international hospital, the staff spoke a decent amount of English so between that, my Japanese, and Google Translate, the process went pretty smoothly. Certainly not in a hurry to do that again though. Random Japan Comment: Hospitals at Night |
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| May 24th (Sunday): The Game Preservation Society and Odaiba | |||||||||
| Thanks to that hospital visit, I didn't get a whole lot of sleep, but fortunately it was enough to manage. The main activity for the day was a visit to the Japanese Game Preservation Society, a non-profit organization (run, oddly enough, by non-Japanese) dedicated to digitizing and preserving Japanese video games. While they work with all types of games, a big focus is on early Japanese PC games, many of which are in danger of being lost forever. They go to great pains to identify and acquire games, which are then extensively catalogued and digitized at a very low level to preserve not just the files but the entire disc structure. For me, game preservation is both fascinating and important, and the GPS does really good work. If it interests you as well, I'd recommend taking a look at their web site (above) and perhaps consider backing their Patreon as well.
Due to space constraints, the GPS couldn't host our entire group at once, so we had to break into several smaller groups and stagger out visits over several hours. It was a bit complex logistically, but it all worked in the end. After their visit, we sent each group to Odaiba for the rest of the day. Once I made it there, I spent some time wandering around the malls and paid a last visit to the Unicorn Gundam, which is being taken away this fall (while they haven't announced anything yet, I suspect they'll replace it with another Gundam, like they did with the original RX model). I also noticed that the ramen hall in Aquapolis had gotten a refresh and now includes a lot of non-pork options, which made for a fun dinner. One notable new addition to the Odaiba area as a whole is the Tokyo Aqua Symphony, a fountain and water show that takes place on the bay outside Aquapolis. And, being Japan, some of the music includes things like J-Pop and themes from Dragon Quest. I wanted to watch the show again after dark, when they're supposed to add lights to the mix, but I was too tired so I headed back right after dinner to get some extra sleep. Random Japan Comment: Claw Machine Prizes |
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| May 25th (Monday): Ueno and Nakano | |||||||||
| We started off the day with a walking tour of Ueno Park, going through the park and visiting some of the more notable shrines and temples. We usually finish by allowing students to visit either the Ueno Zoo or Tokyo National Museum. Unfortunately both are closed on Mondays (which is why I typically schedule Ueno on a different day, it just didn't work out this time) so instead I used the money to let everyone go inside Ueno Toshogu Shrine instead of just look at it from the outside. Though actually, you still can't go in the building, just the inner wall. Still, you get a much better look at the elaborate shrine and the really nice carvings all over the building and walls.
After that, we gave everyone some time to explore and get lunch in Ueno (I went back to that neat Chinese lamb restaurant I found last year) and then it was off to Nakano Broadway, which we'd had to skip last time around. No big changes there, but it's still a lot of fun to browse the shops in the mall and I found a few cool items for my collection. Meanwhile, the first round of content for Pokemon Go Fest had started so I spent a little time afterwards working on that before heading back to prepare for tomorrow. |
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| May 26th (Tuesday): Off to Osaka | |||||||||
| The days when the group switches cities always worry me a bit since they're also the ones where things could easily go very wrong. Fortunately, the luggage drop and trip to Tokyo Station went smoothly. Speaking of Tokyo Station, they seem to have added even more anime/manga/game type shops, including this Dragon Ball Store right by the Pokemon Store. Anyway, everyone made it on and off the shinkansen. Unfortunately, there was still a bit of trouble involved in getting to our hotel, though there was less construction so it wasn't nearly as bad as last year. The luggage arrived at the perfect time as well.
Once everyone had settled in, I led the group to Den Den Town for a bit more shopping (and some really awesome finds for me at Super Potato). Then finally off to Dontonburi for dinner to get that Osaka vibe going. |
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| May 27th (Wednesday): Kyoto and TeamLab | |||||||||
| Today was the big Kyoto walking tour. It's typically the day with the most walking of the entire trip, and tends to really wear out a lot of the students. Didn't really bother me (and I even did a lot of extra walking afterwards) but anyway... As usual, we started at Yasaka Shrine and went through the old streets of Higashiyama where we had our lunch break. Did you see the Starbucks sign in that last photo? Yep, they're everywhere. That particular Starbucks though, is in an old Japanese house, which is kind of cool. Anyway, there's a lot of good restaurants in the area. I had heard about a places that specializes in Japanese pickles and decided to give it a try. Certainly a healthy choice. You get rice, miso soup, tea, and a buffet with 20 or so different types of pickled vegetables. It's not for everyone, but I enjoyed it. After lunch we went though Kiyomizudera and enjoyed the temple and its fantastic views. Of course, the final stop on the tour was Fushimi Inari Shrine and its tori gate hike. As usual, I led around a third of the group on the hike while the rest looked around the shrine and then finished a little early.
I didn't linger in Kyoto after the hike, but instead went straight back to Osaka and grabbed a quick dinner before heading to TeamLab Botanical Garden. If you remember, I discovered TeamLab last year when I visited both TeamLab Borderless and Planets in Tokyo. I liked them quite a bit, so I decided to visit some other TeamLab locations this year. At nighttime, they transform the Nagai Botanical Garden into a dreamlike environment of light and sound. As with many other TeamLab works of art, the displays are always changing and react to the people nearby. A lot of the pieces were variations of similar themes, but they were all unique enough as well. I especially liked these giant balls you could push and squeeze through. I spent a leisurely hour making my way around the garden and taking in the different environments and art installations. As with the TeamLab museums (galleries?) it's not quite like anything I've ever seen before and I really enjoyed it. If you don't mind staying out for a while after dark, it's a neat way to wrap up a day in Osaka. |
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| May 28th (Thursday): Universal Studios Japan | |||||||||
| The visit to Universal Studios Japan is another staple of the tour. Upon entering, we discovered a pleasant surprise, no timed entry for Super Nintendo World! The system is still set up in the app, so I assume they still use it sometimes, but I guess after five years crowds have started to ease up a bit. Wizarding World went through a similar phase so, if Super Nintendo World follows the same progression perhaps, in another year or so, the timed entry system will disappear entirely. Anyway, I naturally headed straight to Super Nintendo World, which is celebrating its 5th year. I got a new hat (another tradition), ate at the cafe, went on all the rides (including the regular line for Donkey Kong Mine Cart Madness so I could see the inside of the temple), played all the mini-games, and unlocked a bunch more achievements. Though I still have another 50 or so to go...
Eventually, I moved on to other parts of the park such as Jurassic Park, Wizarding World, and Despicable Me (which has a new shooting ride). I also watched the Ultimate Blues Bash show, which featured the extremely unlikely combination of Grover and Cookie Monster from Sesame Street and The Blues Brothers (apparently there was some confusion over whether it was a "blue" bash (i.e. blue monsters) or "blues" bash (i.e. blues music). It was as strange as it sounds, but it was also entertaining. Gotta wonder if they have that show at Universal in the US as well or if it's just a Japan thing. I kind of suspect the latter... I stayed at the park until closing and had a good time, as usual. Though I realized that, after all these years, I still haven't rode the rollercoaster near the entrance. Got to make sure I do that next time. |
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| May 30th (Friday): Castles, Manga, and Cans | |||||||||
| First stop for the day, Osaka Castle. If I'm being honest, while I do like Osaka Castle, I'd love to swap it out for Himeji Castle instead, but it's a little too far out, especially without a rail pass to cover the shinkansen costs.
Anyway, after giving the students time to explore the castle and get lunch we hopped a train for Kyoto to visit a new addition for the media tour, the Kyoto International Manga Museum. You may remember I visited it with my dad a few years back, but this was my first time bringing students. The main museum was much the same but there were some new and rather extensive special exhibits which were interesting and had full English translations for all the signs. I appreciate that the museum really takes the "international" part of its name seriously. Students were free to do what they wanted after the museum. As for me, I got a quick dinner than headed back to Osaka to try out another TeamLab exhibit. TeamLab Field of Wind, Rain, and Sun is notably different than any of the other TeamLabs I've visited. First off, you have to make a reservation at the cafe to visit and there are time slots for day and night. As the name implies, you're meant to visit at different times and in different weather conditions to experience it in different ways. Anyway, I chose night because it worked better for my schedule. Though the moderately long walk there from the train station went through an industrial area that, if this were anywhere other than Japan, I probably wouldn't feel comfortable going through after dark. But I eventually came to the entrance which is situated around back of a factory that makes decorative cans (well, they say "cans" but I think in English most people would call them tins). I, and a couple of other visitors, were led into a small, dark, cafe which looks out on the eponymous field. The idea is to sit with a drink and a snack (which you pre-pay for as part of your reservation) and look out across the field. Which, on a clear night, involves varying patterns of light and sound. Then, once your time in the cafe is over, you get to go outside and walk through the field on the way to the exit. The whole experience is a lot smaller and simpler than the other TeamLabs I've been do, and I probably wouldn't recommend it for kids, but it was also very relaxing and I'd be curious to visit again and see how it looks during the day. Random Japan Comment: Ordering by Phone |
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| May 31st (Saturday): Nintendo and Still More TeamLab | |||||||||
| Saturday was once again a free day for the students. Meanwhile, my main goal for the day was a visit to the Nintendo Museum in Kyoto. You may be wondering why I didn't include it on the tour. Well, the museum is only a couple of years old and very popular. As such, if you want tickets you have to enter a lottery months in advance and, even if you win, you can't get more than eight tickets. So right now, there's simply no way I could get enough tickets for a large group. But I did manage to win the lottery and get one ticket for myself.
The museum is in a former Nintendo manufacturing plant a bit off the beaten path in a quiet suburb of Kyoto. There's some nice photo spots, and Easter eggs scattered around if you keep your eyes open. Though it doesn't try and put you in the world of a game like Super Nintendo World. Right after I entered, I saw that they had a class to make your own hanafuda cards (a type of Japanese playing card). Long before video games, Nintendo was formed to make hanafuda cards, so they're a very important part of the company's history. There was a bit of an extra cost, but it was a fun craft and a neat souvenir. After that, I was ready to head into the museum proper. The main building is divided into two floors. The first floor features a number of games based on various Nintendo products, old and new. For instance, you can try grabbing things with an Ultra Hand (another pre video game Nintendo product), playing motion controlled versions of Game & Watch games, using a giant video game controller (with multiple options for different consoles), among others. The game area is popular, with some of the games requiring a moderate wait. However, to keep things from getting too bad, they are limited. When you entering the museum, you get a card loaded with ten coins. Each game costs 1 - 4 coins to play (with the more popular ones being more expensive). There's no way to get more coins (short of visiting the museum again), so you have to be strategic about what you want to play. The limitations are a bit disappointing (especially since you don't even get enough coins to try every game), but it does help keep the lines from getting too long. The second floor features the main exhibits. Unfortunately, no photos are allowed up there. The largest area features a section for each Nintendo console up through the Switch, highlighting the hardware, controllers, accessories, and pretty much every single Nintendo developed and/or published game (along with a few notable third party titles). There's also a few displays focused on various other products such and Nintendo's old toys, amiibos, etc. And, perhaps most interesting, an art gallery with a lot of original concept art, level maps, and the like. There's a lot of really cool stuff to see. However, explanations are rather minimal. I'm pretty well versed in game history (I do teach a class on it, after all) so I was ok. But I'd say the average visitor won't be able to fully appreciate a lot of the displays, which is a bit of a shame, though they will still likely enjoy looking. The other thing of note at the Nintendo Museum is the restaurant which, for some reason, serves highly customizable hamburgers (many of which have some strong Japanese twists). I ended up spending a few hours at the museum and I very much enjoyed it. The games make it pretty good for kids too, if you can get tickets. Though they would likely enjoy Super Nintendo World at Universal Studios Japan even more. I left my plans for the rest of the day open since I wasn't sure how long the Nintendo Museum would take, though I did have a few options marked down. By the time I finished, I still had enough time for my top choice, TeamLab Biovortex in Kyoto. I half expected it to be sold out for the day but I was still able to get a ticket. In fact, while it was far from empty, Biovortex wasn't especially crowded either, despite being a weekend. Maybe that's because it's pretty new and not so well known yet, but it was nice not having to deal with large crowds. Anyway, TeamLab Biovortex in a full on museum like Borderless and Planets in Tokyo. In fact, the entry area and the first floor is straight out of Borderless, though much smaller and simpler, with artwork moving along the walls between the rooms and changing as it goes. There's also a full immersive room which can be very relaxing or rather intense depending which artwork is currently occupying it. Moving to the upper levels, you start to find the artwork that's unique to Biovortex such as the bubble chamber and slime pit. The megalith garden acts as a hub of sorts for much of it and, like many TeamLab pieces, frequently changes as you explore and revisit it. I'm not going to spoil all the different pieces of artwork, but there were a number of interesting, unique ones (I quite liked this room of light orbs) along with a couple that referenced other TeamLab locations. After making it through all the vortex art, you get to the Athletic Forest, which is extremely similar to the Athletic Forest in TeamLab Planets, with most of the same rooms and activities. Here the smaller crowds were a huge plus, as Planets was extremely busy when I visited (despite it being a weekday) so it was much easier to enjoy everything. The inclusion of the Athletic Forest also makes Biovortex great for kids, as they're really the main target audience for the area (though adults can enjoy much of it too). Over all, I like Biovortex quite a lot. More than Planets, in fact, though I'd say every TeamLab location I've visited is very cool and worth seeing in its own right. If you're in Kyoto and need a break from shrines and temples, be sure to check it out. After finishing my explorations, I headed back to Osaka and made one last visit to Dotonburi for dinner before returning to the hotel to prepare for tomorrow's return trip to Tokyo |
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| June 1st (Sunday): Back to Tokyo | |||||||||
| Not much to write about today. After a fairly leisurely morning, it was time to get on the shinkansen and head back to Tokyo. Everything went smoothly and we get some nice views of Mt Fuji along the way. I also spotted this ad a bit later in the day. So, just in case you ever found yourself wanting cushions themed after the Tokyo Metro, they've got you covered.
After getting settled back in Asakusa, we had our slightly early farewell dinner, complete with a nice view of the city. Only one day left in the tour and a couple of days before I head home... |
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| June 2nd (Monday): Gardens, TeamLab, and Pokemon Go | |||||||||
| For the last day of the tour, I set up a contrast between traditional and modern art. We started out at Koishikawa Korekuen, my favorite Tokyo garden, followed by a lunch break at Tokyo Dome City just down the street. Then it was off to our last official destination, TeamLab Borderless. While I've visited multiple TeamLab locations this trip, Borderless is the only one I actually included in the tour. And I have to say that it's still my favorite. The variety of exhibits, the way things move, interact, and change, the fun of searching for hard to find areas... All the TeamLabs are really cool, and I could perhaps argue that Planets or Biovortex are a bit better for kids due to the Athletic Forest (though kids will like Borderless as well) but I think Borderless wins in terms of sheer creativity and wow factor. The students really enjoyed it and so did I. In fact, I probably would have stayed quite a bit longer but, while the tour ended there, I had one more stop that day.
Pokemon Go Fest was happening in Tokyo this year, and I managed to get a ticket. If you're not familiar, Pokemon Go is the wildly popular Pokemon AR mobile game where you walk around and catch pokemon on your phone. Go Fest is the game's biggest annual event. There's a global version you can participate in anywhere, but they hold a full on event in several cities as well, with all sorts of special content. One of the Go Fest cities is always in Japan, though the location varies. Last year, for example, it was in Osaka. I actually had thought about going on my free day, but the tickets had already sold out. This year though it was in Tokyo (Odaiba, specifically) and I was able to get a ticket for Monday evening (the last time slot, and the only one that really worked with my tour schedule anyway). As I said, Go Fest took place in the parks around Odaiba over several days. While it was all public areas so you weren't ticketed or anything, the in-game content was only available if you purchased a ticket (they went on sale earlier in the year and sold out fairly quickly), and even then only during your specific four hour time slot. It did seem to do a good job preventing overcrowding. While there were a lot of players around, it never got too crazy, even when combined with the usual Odaiba crowds. Basically, the play area was divided into four zones. Each zone featured a series of tasks you could complete in-game for assorted items and such and different pokemon to catch (including some rare and region locked ones) with boosted shiny rates. There was also a series of tasks to unlock zeraora (though, once you got that one started, you could wait until after the event to complete it if needed). Meanwhile, in the real world, there were a number of photo spots and a couple of shows. Fortunately, despite all the people, the cell service and game servers remaining pretty steady, if not quite perfect. It helped that they had a ton of extra transmitters scattered around the area. Interestingly, there wasn't much in the way of shopping. The limited selection of merch had to be pre-ordered ahead of time and there wasn't too much in the way of food stalls or anything like that (though Odaiba has no lack of shopping and dining of its own). I think the goal was to avoid any giant lines forming. The way the tasks, raids, and such were set up, you were encouraged to keep moving from zone to zone rather than hanging out in one place for too long. Over the course of about three hours, I made a couple of loops of the area (along with a bit of waiting and some back and forth depending on what my current tasks required), finished all the zone specific tasks, and most of the zeraora tasks. For the final half hour, everyone was assigned a specific area for two raids featuring Mega Mewtwo X and Y. These weren't exactly normal raids as, among other things, they allowed hundreds of trainers and required a special unity attack to win. This was my first time taking part in such a big Pokemon Go event and it was fun. There could have, perhaps, been a bit more real world content, but I enjoyed running around, completing tasks, and filling in gaps in my pokédex (got some nice shinies as well). While I don't think I would travel somewhere far away just to participate in Go Fest (though a number of people clearly did), if I happen to be in the right area in the future, I'd definitely try and join. After the event ended, I hung around Odaiba for a little longer to watch the Aqua Symphony, which featured a mixture of classical music and J-Pop. Got to say, it's a lot better after dark with all the lights. |
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| June 3rd (Tuesday): PokePark Kanto | |||||||||
| With the tour over, most of the students were heading back to the US today. As usual, my plan was to go home the following day, just in case anyone ran into trouble. Aside from the Nintendo Museum, there was one other place with difficult to get tickets that I wanted to try and visit this year, the newly opened PokePark Kanto, the first Pokemon theme park. For anyone interested in going, I should probably note how the ticket process works. It's one of those places where tickets go on sale a couple of months in advance at a specific time and sell out almost instantly, so you really need to decide which day you want to go, set an alarm for the date and time those tickets go on sale, and then try to buy them immediately. This is complicated by the fact that their web site really doesn't have enough bandwidth and becomes a laggy mess whenever tickets go on sale. The general advice is to have copies of the site open in multiple tabs (possibly on multiple devices) and keep refreshing as needed. On the plus side, they don't drop all the tickets at once, new batches go online every fifteen minutes or so for a couple of hours (not to mention that ones that get freed up when people are unable to complete their purchases due to the laggy web site) so even if the site says they're sold out, keeping checking for a while and you'll have more opportunities. I should also note that you can only purchase a handful of tickets per transaction (though you can make multiple purchases if you're lucky) and, whatever you do, make sure you completely finish the purchase process and get a confirmation e-mail, the web site issues can derail your purchase anytime before that point. It's also worth noting that there are three different types of tickets. The Ace Trainer Pass is the most expensive, but gets you some nice bonuses (more on that later) and lets you visit the Pokemon Forest as much as you want. It's very much worth it if you're not on a tight budget. The Trainer's Pass is the regular ticket. You get access to everything but no bonus stuff and you can only enter the Pokemon Forest once at a specified time. Finally, there's the Town Pass which is cheaper but doesn't let you into the Pokemon Forest at all, which I would recommend avoiding unless you're desperate. The ticket buying process was a big pain in the neck. After a lot of trying, I ended up with a Trainer's Pass but decided to stick it out a bit longer and managed to grab an Ace Trainer's Pass on a later drop. Fortunately, there was a student staying later who wanted to go as well, so I didn't end up wasting money on the extra pass. Finally, keep in mind that you'll ideally want to scan your ticket into the PokePark Kanto app so you can reserve time slots for various things once you're inside the park. Annoyingly, the app is geo locked and refuses to open unless you're in Japan. That wouldn't be a problem, except that a lot of international phone plans don't actually accurately update your location for various reasons. You can bypass that by connecting via a Japanese wi-fi network (PokePark Kanto has one, thankfully), but it can be a bit of a pain if you don't have coverage so keep a screen cap or printout of your QR code handy.
Anyway... PokePark Kanto is inside Yomiuriland, an amusement park in the hills on the outskirts of Tokyo (FYI: The temple complex in that photo is not part of Yomiuriland, it's one of a few other attractions in that area). Yomiruiland has been around a bit over 60 years and is primarily aimed at younger kids, which is why I never visited before. There are separate entrance lines for people with PokePark tickets and those who just want to visit Yomiuriland (when I went, the PokePark line was much longer) but you enter the park at the same place. Keep in mind that, while a PokePark ticket gets you into Yomiuriland, it doesn't get you on any of the rides. You can either buy tickets for them individually or get an all day wristband if you want. I looked around Yomiuriland a bit, but didn't see much that interested me. I did decide to go on the one large rollercoaster though. It was fun (if not super intense) and had some nice views, though I'm not entirely sure if was worth the wait and the extra ticket price. |
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| June 4th (Wednesday): Small Worlds and Heading Home | |||||||||
| A big typhoon had hit southern Japan the previous day, leading to a lot of canceled flights in that area. While it was scheduled to reach Tokyo today, it had weakened a lot and was supposed to end by late afternoon. However, all the delays the previous day led to my flight being pushed back around five hours so I had some extra time to kill. Unfortunately, the heavy rain, ruled out a number of the items on my sightseeing list and some others were too far away, even with the delayed flight. Then, just when I had settled on a location, it ended up being closed for a few days for maintenance. So, after a lot of back and forth, I finally decided to visit Small Worlds, a miniature museum near Odaiba. I'd been aware of it for a while but it was never especially high on my list. However, I'd recently heard good things about it from a few people plus, as I said, the rain was limiting my options quite a bit. Small Words is divided into a number of themed areas, each featuring elaborate miniature dioramas. First up is the space zone, which includes a mix of fairly accurate recreations and full on sci-fi environments. That was the trend throughout much of the museum, as more normal areas frequently gave way to fantasy and sci-fi elements. There was a good variety of environments and the amount of detail was very impressive. Most of the models are static but there were occasional motorized elements mixed in, some of which you could trigger by pushing buttons scattered throughout. There were also a couple of areas where you could watch people building new areas and elements. How long the museum will hold your attention depends a lot on how closely you want to study the various models. Some, like the ones I showed earlier are very densely packed. Others, like the accurate recreation of the Kansai Airport, seem rather empty. Though the airport turns out to be a lot more interesting when you realize that the planes actually take off and land on schedule. For an extra fee, you can get scanned and they'll make a miniature of you to either keep or add to part of the museum (though the process tends to take a few weeks or months). The biggest draw for many visitors is the section devoted to Evangelion, complete with a working EVA hanger and huge recreation of Tokyo 3. Personally, I'm not a big Eva fan (I can appreciate how influential it was while acknowledging that the ending is a depressing mess), though I suppose I should finish watching the rebuild movies sometime... Still neat to see though. I enjoyed Small Worlds but I didn't spend a massive amount of time there and, unless you're really into miniatures and/or Eva it's not a must see by any means. But if those things do interest you, you'll love it.
I stopped by Odaiba on the way back for lunch (monjayaki, which I really should get more often) then picked up my suitcase and headed to the airport a little early to look around before my flight. The flight itself was a bit bumpy most of the way, but it could have been worse and I made it home without any problems. Once again,, it was a successful tour and I look forward to further tweaking and adjusting it in future years as we further differentiate the Game Studio and Media tours. As for the me though, no time to rest as I've got another big trip coming up in less than a week. |
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